40K KNIGHT Datasheet

The 40K KNIGHT Datasheet is your gateway to commanding one of the most imposing forces on the Warhammer 40,000 battlefield. These towering war machines, piloted by noble scions of ancient houses, bring unparalleled firepower and resilience to any army. Understanding how to read and utilize these datasheets is crucial for both fielding them effectively and countering them on the tabletop.

Decoding the Knight Datasheet: A Pilot’s Guide

A 40K KNIGHT Datasheet is essentially a stat sheet providing all the necessary information to use a specific Knight model in a game of Warhammer 40,000. It’s broken down into several key sections, each detailing a different aspect of the Knight’s capabilities. These sections work together to define the Knight’s profile, weaponry, special abilities, and wargear options. Mastering the information within these datasheets is paramount to maximizing your Knight’s impact on the battlefield.

The datasheet outlines the Knight’s core statistics, including Movement (M), Weapon Skill (WS), Ballistic Skill (BS), Strength (S), Toughness (T), Wounds (W), Attacks (A), Leadership (Ld), and Save (Sv). Each of these stats plays a crucial role in determining how the Knight performs in various in-game situations. For example, high Toughness and Wounds make them difficult to kill, while good Weapon Skill and Ballistic Skill improve their accuracy in melee and ranged combat, respectively.

Beyond the core stats, the 40K KNIGHT Datasheet details all the Knight’s available weaponry, including their range, Strength, Armor Penetration (AP), and Damage (D). It also includes special abilities and rules unique to that specific Knight variant, granting it extra advantages in certain situations. Understanding these rules is key to leveraging your Knight’s strengths and exploiting enemy weaknesses. These can be summarised as:

  • Stratagems that the Knight can use
  • Warlord traits it can use
  • Relics it can carry

Consider the following example of characteristics detailed in a datasheet:

Characteristic Description
Movement (M) Determines how far the Knight can move in inches.
Wounds (W) Represents the amount of damage the Knight can sustain before being destroyed.
Save (Sv) The dice roll required to avoid damage from an attack.

Want to bring a Knight to your next game? Familiarize yourself with the specific datasheet for your chosen Knight model. It’s your essential guide to piloting these magnificent war machines!